![]() ![]() They also partnered with Mattel for a mobile version of Pictionary. ![]() Unity’s Prefab Assets and Animation System give them lots of artistic latitude and time-saving benefitsĪccess to the Unity Asset Store, home to thousands of free and affordably priced assets that save critical time and effort for Unity creatorsĬEO Maximo Cavazzani got Etermax started with a series of word games, the most successful of which – Aworded Crack (formerly Angry Words) – was the Apple Store’s Best Game of 2012. ![]() Smaller teams and faster prototyping enable more efficient and creative development Highly successful launch with 5M downloads in the first week one of the Top 5-grossing trivia games in the U.S.Ī single code base that can be quickly exported to multiple platforms: mobile, web or PC Over time, the benefits of moving to Unity because of its “one code source, multiple outputs” strength, as well as its popularity with some of Etermax’s own developers and game-studio peers, gave them many great reasons to make the switch. However, the overhead of maintaining multiple development tracks was considerable. When they were starting out, Etermax built iOS and Android versions of Trivia Crack in parallel, using native code for each.
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